PM3.6 - Game & Watch - Subroutine - 0x1709c

  1. if (BoolIsTrue RandomAccessBool(EnableGlide))
    1. GenerateArticle { article_id: 3, subaction_only: true }
    2. BoolVariableSetFalse { variable: RandomAccessBool(EnableGlide) }
  2. if (BoolIsTrue RandomAccessBool (0x11))
    1. if (InAir)
      1. SetAirGround(101)
    2. BoolVariableSetFalse { variable: RandomAccessBool (0x11) }
    3. BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }